Rezension von Doppelt so clever von Wolfgang Warsch erschienen bei Schmidt Spiele im Jahr Abbildungen vom Spielverlauf und. Wofür aber schon noch Platz wäre, sind die Boni, die in der App für alle Neuwürfel- und +1-Boni vergeben werden. Doppelt so clever –. Schmidt Spiele Doppelt so clever, Würfelspiel aus der Serie Klein & Fein, bunt bei kuraya-tokachi.com | Günstiger Preis | Kostenloser Versand ab 29€ für.
Doppelt so cleverRezension von Doppelt so clever von Wolfgang Warsch erschienen bei Schmidt Spiele im Jahr Abbildungen vom Spielverlauf und. Bereits ab 7,69 € ✓ Große Shopvielfalt ✓ Testberichte & Meinungen ✓ | Jetzt Doppelt so clever () günstig kaufen bei kuraya-tokachi.com Rezension / Test / Kritik des Würfelspiels DOPPELT SO CLEVER von Wolfgang Warsch – erschienen bei Schmidt Spiele (Erweiterung zu.
Doppelt So Clever Twice As Clever (Doppelt so clever) VideoTwice as Clever (Doppelt So Clever) - A Dicey Walkthrough!
The squares are also colour-coded, meaning putting aside a blue four marks off the blue four square.
Since you ideally want to be putting aside dice each time, being able to reclaim them proves to be quite useful.
The yellow zone is somewhat similar to that of its predecessor, however there are some interesting changes. Taking a yellow die permits marking off a square containing its value, and completing rows and columns gives you a bonus.
However, squares must be marked off twice in order for it to score points. This means that you must decide between bonuses or points as the game progresses.
The blue row requires you to write numbers equal to or lower than the previous number in the row. The further up the row you progress, the more points you earn at the end of the game.
Larger multipliers apply to both numbers as you progress further down the row. For the fourth set, your first number is six and the second is two.
The pink row is the simplest of the zones, however it still has some unique features. Any value can be written in the next available square, but getting bonuses is a little more complex.
Other than these differences, the flow and mechanics of the game are maintained from its predecessor. Foxes are each worth the score of your lowest-scoring zone, and you can now earn a fox by maxing out your re-rolls.
I had studied the aforementioned optimal strategy and strived for perfection. My first score was a soul-crushing sub; it was surprisingly difficult to keep all zones in check.
It was a bittersweet relief, however, this was a sign that I had plenty left to learn. Doppelt So Clever succeeds in being a much more tactical affair.
Focusing on earning foxes for large score bonuses still applies here. That being said, finding a balance between zones is where the challenge lies.
Thankfully, Doppelt So Clever delivers in this regard as well. The uncertainty of not knowing what zones to focus on makes getting bonuses feel more rewarding.
The game works equally well with all player counts. The number of rounds also decreases depending on the number of players, keeping game times consistent.
The dice and score sheets are vibrant, and the game comes with a considerable amount of the latter. However, I suggest laminating four sheets and using markers to ensure infinite replay-ability.
The box doubles as the silver platter also, and you can find a way to fit both games in one box. Despite the extra mechanics, the game still maintains the soul and atmosphere of its predecessor.
Despite both games being completely themeless, engagement levels are surprisingly high here. I find that all players tend to watch eagerly as dice are added to the silver platter.
There is also a sense of encouragement as players discuss the best die to choose for the current situation.
All of this is not to say that Doppelt is strictly better than Ganz Schön Clever, of course. Some may enjoy following the more cohesive strategies that Ganz Schön Clever incentivises also.
Doppelt So Clever provides complex gameplay for those who desire it, and will demand multiple plays to build familiarity. Luckily for me, Doppelt so Clever has come around and now I have a completely new puzzle to solve.
The game play and flow is exactly the same, but surprisingly with the changes, it manages to feel completely different.
Sure you are still rolling dice and choosing one to use, but the new scoring and especially the new ways to score give it a fresh overhaul feel.
Doppelt so Clever is definitely more of a challenge than Ganz , at least it feels that way to me right now. The new ways of scoring points make you feel like you need to plan more than you did previously.
Using the grey die at the right time is kind of tricky, especially early on in the game when you have no access to unlock actions in the game. Once again, just like in Ganz , the ability to combo bonuses is key, and even sometimes you may want to hold off on scoring or marking something just to set up a bigger combo later, especially when other good options are available.
I wish there were other options for how to make the score pads. Perhaps give a dry erase board for scoring and make the game sheets double sided to play on as there seems to be quite a bit of waste here.
I am almost out of player sheets for Ganz Schön Clever , but I have plenty of sheets to score games on. The same is going to hold true for Doppelt so Clever I have a feeling.
No fancy bells or whistles, it just runs the solo game perfectly. One of these days I would love to see a multi-player app for these games, but until then, these work perfectly when you need to get a dice rolling fix.
The choices have more weight and they can take you away from the fact that you are playing something that is ultimately quite familiar, in spite of being completely different.
My favorite way of playing it just as with Ganz is solo on the very well designed app; while the multiplayer game has that nice decision about whether you should give your opponents good dice, the downtime is still a bit of an issue, particularly with 4.
Right now, I prefer Doppelt—I just find it more interesting. These layers add more to the game and for me has come at a time where I am just starting to get tired of Ganz, so I am happy to have a new challenge.
Fantastic game. I posted a day earlier than I had originally scheduled it. I went ahead and added you to the ratings. Ganz was certainly a surprise hit for me, too.
I played it about fifty times last year before the app was released and probably played the app another hundred or so times.
Not having the right colored dice handy has made this somehow harder for me to take on. Still, from playing it solo on the app, I find that Doppelt is a deeper game than Ganz, with the new mechanisms making for more meaningful decisions.
I also have not been able to rack up as high a score as I have in Ganz. I really look forward to seeing how well it works for multiplayer.
Check here if you think i was unreasonable? Cant comment negatively in boardgamegeek, get moderatored, calling me a troll but its likely a fan not letting truth be seen.
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Email Address:. Then add in your fox bonus. The fox is equal to whatever your lowest section score was. This is why it is important to be diverse and spread out, not just hitting one section hard.
High score wins. BLUE — When used you add the value of the blue and white dies together regardless of where they are.
You have to start in the leftmost section of the blue row. Every number recorded in this section has to be higher than the number to its left so start low.
You start from the left and move right. The number you take is multiplied by the number in that box. The greens go in twos. The second number is subtracted from the first number and that gives you a score for that section of two.
PINK — You can put any number in the pink section, it just has to follow the rules of the box. When you get a column completed you get a bonus. Scoring is by taking the number of marks in each of the four rows and collecting the score bonus for each so you will get four of these.
You get bonuses when you complete any column or row. Scoring is based on the total number of boxes you checked off in the entire yellow section.
You can use it for any color you would like. If you use it as blue in a roll, you still add it with the existing blue die to determine the total for that section.
This bonus lets you reroll one or many dice from any roll. You can also use multiple of these in a single roll. You can use them as many times as you want, as long as you have accrued that many to use.
With this, you are able to return a die that has already placed on the silver tray back into your next roll. This symbol lets you double up any used die.
So if you scored a white 6, you could use this to create another white six score mark on your sheet without affecting your other rolls.
When you complete a cell or a column or row and you see one of these, it triggers and you get that bonus. If you get a pink question mark from completing a row in yellow, for example, you get to add a bonus score to the pink row.
The number is always the best possible number that could be possible so 6 if you want a high number and 1 if you want a low number.
FOX — One symbol not yet explained is the Fox, a little red cartoonish guy.Doppelt so clever ist kein wirklich schlechtes Spiel, aber im Vergleich zu Ganz schön clever der klare Verlierer. PS: Liebe Schmidt Spiele. Die beigelegten Stifte sind eine echte Frechheit. In beiden Spielen laufen Sie aus, beschmieren Hände, Tisch und Kleidung. Clever - games. Doppelt so clever follows the model of ’s Ganz schön clever. Each turn the active player rolls six dice, chooses one of them to mark off a space on their scoring grid, places any dice with lower numbers on the side, then re-rolls any remaining dice. The white die is a joker and can be used as any one of the other five colors. Twice As Clever (or Doppelt So Clever) is a roll-n-write board game and follow up to the acclaimed That’s Pretty Clever (Ganz Schön Clever) from the same folks. It uses incredibly imaginative and, well, clever cross set collection mechanisms. One to four players get their own score sheet and chance to roll the dice. If you like "Quite clever", you'll love "Twice as clever". Whether you're a highscore hunter with hundreds of played games or just have played a few occasional games, "Twice as clever" offers you new and exciting challenges to master. Of course, there are five new dice categories and bonuses, which make it tricky to find the best moves. Plus, there's the new Return-Action, which gives you all. Bekommt Kleine Onlinespiele sie, wenn man den letzten Bonus der Kategorie freischaltet, oder erst, wenn man ihn auch verbraucht? Ein letztes Mal wirft der Spieler die verbliebenen Würfel, wählt einen Whatsapp Wahrheit Oder Pflicht, legt die evtl. Es spielt sich irgendwie wie eine Partie Ganz schön clevernur eben etwas anders. Notify me of new posts via email. This 7days Bake Rolls why it is important to be diverse and spread out, not just hitting one section hard. Ratings from the Opinionated Gamers: I love it. You can use them as many times as you want, as long as you have accrued that many to use. I am almost out Ufc Live Ticker player sheets for Ganz Schön Cleverbut I have plenty of sheets to score games on.